I always try and give video game-to-film adaptations a chance, and I’ll usually watch the ones that I grew up with or have played. I recently watched ‘Ratchet and Clank’ and enjoyed that, and I’m wanting to see the ‘Assassins Creed’ film when it comes out in cinemas. This game is another one that I played on a regular basis and, with the release of number 2 on the Iphone, it has once again taken over my life. That game is Angry Birds.
‘The Angry Birds Movie’ follows the storyline of the game: a colony of pigs come along to the birds island and steal their eggs so they can eat them. However, the birds get angry and travel to the pigs’ island and use a slingshot that was given to them by the pigs to get their eggs back.
Honestly, the only thing that peaked my interest with this film originally was the animation. The animation is actually really well done and I liked the attention to detail to the characters and settings, specifically the feathers on the birds. However, I was surprised that I had fun with this film. It did at times feel like a music video, with an endless supply of pop songs and the dialogue was at times very cringey. Some of the jokes, especially some of the adult-orientated ones, did feel forced at times. However, for a kids film, it was very entertaining.
The pacing was my main complaint with ‘The Angry Birds Movie’. This was quite slow: it took way too long to get to the game’s storyline and, when the birds did get to the pigs’ island, it was a relief. Speaking of the game’s storyline, the film obviously has a lot of fan service and I quite enjoyed seeing this. It didn’t feel forced, and my favourite part of the film was seeing the birds sling themselves through the pigs’ island, which is what the game is.
Overall, I enjoyed this more than I thought I would and it was very entertaining, although a bit slow at times.
The trailer is below:
Where I recite a classic Charles Dickens tale, with the help of some Muppets.
I also look at the trailer for the live-action ‘Ghost in the Shell’ in Trailer Talk.
I’ve always liked Michael Bay’s ‘Transformers’ series. I know nothing about the previous Transformers films or TV show before Bay’s series but I also know that this series is no masterpiece by any stretch of the imagination. I always know what I’m getting myself into which is usually brainless entertainment, cheesy dialogue, some (blatant) product placement and (most importantly for a Bay film) EXPLOSIONS!
IMDb plotline: Autobots must escape sight from a bounty hunter who has taken control of the human serendipity: Unexpectedly, Optimus Prime and his remaining gang turn to a mechanic, his daughter, and her back street racing boyfriend for help.
I will admit that I did enjoy this film: the action scenes were interesting and kept me on the edge of my seat. The cinematography, for the most part, was good as well although there were some shots that either didn’t seem to have a point or you couldn’t tell what was going on. The editing, on the other hand, was a complete mess: there was quite a few shots that didn’t connect very well and there was way too much slow motion involved when there didn’t need to be, which got annoying very quickly.
The CGI on the Transformers is still impressive, and I still love seeing the ‘transforming’ sequences. Saying that, there was one shot that looked unfinished and it made my eyes hurt, and some of the battles scenes in China near the end looked dodgy. I did like seeing the different types of transformers (e.g: dogs and dinosaurs). The dinosaurs were definitely my favourite part of the film; they reminded me of the show ‘Beast Wars’ (if anyone remembers that!), so that was a pretty cool nostalgia moment for me.
I found the father/daughter aspect slightly weird; Mark Wahlberg (who plays Cade) and Nicola Peltz (who plays Cade’s daughter Tessa) seemed more like boyfriend/girlfriend with the way they acted, and I forgot about Tessa’s boyfriend quite a lot. The film could’ve also been 30 minutes shorter; it did drag on in some parts.
Overall, I liked ‘Transformers: Age of Extinction’. It was harmless and brainless entertainment. As I previously said, the franchise is a guilty pleasure of mine and this film is no exception.
The trailer is below:
Where I get together with some people at a Christmas party, have a few laughs….Ok, well I was going to, but some robbers have ruined that! Let’s go back to the beginning and talk about the first ‘Die Hard’ film!
I also talk about the new ‘Fast and The Furious’ trailer: The Fate of The Furious in Trailer Talk.
This was a platforming game that I got for Christmas one year. The visuals are colourful, (althought the settings can get repetitive at times), and the story’s pretty simple: collect all the gobbos (Croc’s fluffy friends) in every level and defeat the final boss at the end. My favourite aspect of the game is the jazz-style soundtrack. It’s one of my favourite video game soundtracks, and is extremely catchy and upbeat.
Because the levels are quite simple, the overall gameplay isn’t that long, meaning it’s a good time-waster and a game that doesn’t require too much concentration. However, the controls aren’t always responsive, which can make the simplest task very frustrating. As well as this, the collecting of gobbos isn’t compulsory. In every level, there are six of the creatures to collect, but the player can progress to each stage without hitting this target. This overall does give the game slightly less meaning, and the bonus levels at the very end are slightly pointless as you’re not collecting anything within them.
Overall, this game has a great soundtrack, visuals and a cute main character. However, when you think about it, ‘Croc’ doesn’t have much point to it as the collecting of his friends isn’t required to progress. But, despite the negatives, I still find myself playing this over and over and it’s probably due to nostalgia, but it’s also due to the colourful settings, music and overall simplistic levels.
Favourite Track: This has honestly been very difficult because the soundtrack is so good, but I’m gonna have to choose ‘Cave 10’.
The runners up were: ‘Tootie the Feeble’, ‘Desert Island 4’ and ‘Castle Island 2’.
Where I return to podcasting! And I’ve accidently disobeyed the three rules that came with my new pet Mogwai…oops. I also do impressions of the Gremlins, Gizmo and restart Trailer Talk. It’s time to start the jolly season with Gremlins!
Last year, at Playstation’s E3 conference, it was announced that ‘Crash Bandicoot’ would be making a return: he would be appearing in the next ‘Skylanders’ game and be getting a remaster of the original trilogy.
And today, at the Playstation Experience in California, the trailer and gameplay for the remaster of the original ‘Crash’ trilogy was revealed to the public.
Overall, the game looks impressive; the trailer doesn’t show the graphics to its full potential but the gameplay definitely does. It looks colourful, eye-catching and alive. With the exception of Boulders, which looks incomplete, the level remastering looks updated and even better than the original. (for someone who still plays the original trilogy religiously, that’s a difficult thing for me to admit believe it or not).
Here’s the trailer:
Within the trailer, a few levels are shown and compared with the original game. I’ve taken screenshots from the trailer for the ones I found the most eye-catching. These screenshots are from a fast-paced trailer, so they are a little blurry, however I thought these would worth noting:
This was the only level shown that I thought looked a little odd: it looks like everything’s blending into the background and the level looks too soft. However….
This was the level that I was the most impressed with when watching the trailer. Despite the blurry screenshot, it looks vibrant, more polished and smoother in its graphical quality.
Despite the gameplay and trailer only revolving around the first game, I’m very impressed with the care that Activision have taken when approaching this remaster, and I’m really looking to this trilogy’s release (that is yet to be confirmed). Now all I need is a Playstation 4…..